
// Open Role at Riot Games
Lead the creative vision for Wild Rift as the primary architect and public steward of its artistic soul. Synthesize Art, Audio, Narrative, and UX into a world-class, cohesive mobile experience for a global player base.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As the Creative Director for Wild Rift, you are the primary architect and public steward of the game’s creative soul. Your mission is to synthesize the outputs of Art, Audio, Narrative, and Visual Design into a singular, world-class voice that defines the League of Legends experience on mobile.
You are a visionary who bridges the gap between high-level brand aspiration and production reality. By aligning internal Riot teams, Publishing, and global partners like Tencent, you ensure that every player touchpoint—from the UI to the latest cinematic—feels cohesive, immersive, and unmistakably Wild Rift. You don’t just manage a team; you build the "North Star" frameworks that empower a multi-disciplinary apparatus to make fast, high-quality decisions at scale.
For this role, you’ll find success through craft awareness, cultural empathy, and decision-making that puts Wild Rift players first. If you care about live games, team health, and visual excellence, this could be the role for you.
Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
- 10+ years of proven track record of leading massive, multi-disciplinary creative teams within gaming. - 5+ years of proven experience managing and mentoring diverse creative team members across Art, Audio, Narrative, and UX. - You have a "future-facing" pulse on culture (fashion, music, animation) and can anticipate player trends before they hit the mainstream. - The ability to translate abstract concepts into concrete "bumper-guardrails" and matrices that unlock team speed and quality. - Expert-level stakeholder management; you can nudge strong, divergent opinions toward a shared outcome while remaining firm on the "world-class" bar. - Experience navigating the nuances of international IP, specifically in balancing western design sensibilities with the needs of a global, multi-cultural player base. - A deep understanding of the constraints of mobile platforms and the ability to find the "creative throughline" between technical capabilities and aesthetic output.